Attribute - Critical Strike Damage

Critical Strike Damage is an important attribute in Like a Boss that affects the base damage done by various attacks and is closely related to Attack Power, Critical Strike Chance and Fatal Strike Chance. There are various passive skills, accessories and equipment throughout the game that will increase a bosses Critical Strike Damage to give a base Critical Strike Damage "Rating".

This Rating is used in a formula to determine a damage multiplier of your base Attack Power, which is also determined by your BossLevel Rating. The formula to determine your damage multiplier when landing a critical hit is as follows:

2 + (Rating / ((Rating + (BossLevel * 80)) * 0.5)) = Damage Multiplier

If you landed a Critical Hit with a Critical Strike Damage Rating of 0 and a BossLevel of 1, you would get the default Damage Multiplier of x2. However, if you had a high-level Boss with a Critical Strike Damage Rating of 1000 and a BossLevel Rating of 50, the formula would be as follows:

2 + (1000 / ((1000 + (50 * 80)) * 0.5)) = 2.4x Damage Multiplier

Although this value may seem insignificant at first glance, Critical Strike Damage is highly influenced by your base Attack Power Rating. If you had an Attack Power Rating of 1000, resulting in a base Damage value of 343.06, landing a Critical Hit would result in a total damage output of 823.344. In the case that you land a Fatal Strike, this damage output is doubled once again, putting a high priority on melding these attributes closely.