Attributes

Currently there are a total of 16 attributes in Like a Boss: Bosses have small amounts of these attributes as base values, which vary based on the Class of the boss (but not on the Race) and they also gain small amounts every time they level up. Another source of attributes is Passive and Active skills, which can affect  a certain attribute  temporarily or permanently. However, the main source of these attributes is equipment and minerals. To read more about the effects of each attribute, please click on the page links above.
 * Attack Power
 * Defense Power
 * Health
 * Vampirism
 * Movement Speed
 * Attack Speed
 * Critical Strike Chance
 * Critical Strike Damage
 * Fatal Strike Chance
 * Regeneration
 * Damage Absorption
 * Damage Reflection
 * Block
 * Cooldown Reduction
 * Healing Received
 * Experience Boost